A more lively Pre-Match Lobby with extra teams.
Damage Labels have been revised to communicate damage-dealing behavior of each weapon archetype more accurately including distinctly relaying critical damage like headshots and shield-break.
Players can now instantly shoot up and redeploy on the battlefield with new sky high spires found all over the Virlok map.
Characters now transition into a 'tactical sprint' phase when running at top speed with weapons equipped.
Characters now communicate moment to moment battle-critical info to other players through new voice lines.